Mobile apps built to survive real network conditions

    Native and cross-platform apps with the backend, offline handling and release process included.

    An app demo works on office wifi. Field staff, delivery teams and customers on patchy mobile data are a different problem. We build apps that handle offline state, sync conflicts and slow connections as first-class cases, and we ship the backend and store release process alongside the app rather than leaving them to you.

    What We Build

    Mobile Apps capabilities we deliver

    Cross-platform apps

    React Native and Flutter apps that share one codebase across iOS and Android without feeling like a wrapped website.

    Native iOS and Android

    Fully native builds where camera, background processing or platform SDK depth makes cross-platform the wrong call.

    Offline-first architecture

    Local storage, queued writes and conflict resolution so the app stays usable when the connection drops.

    Push notifications

    Segmented, event-driven notifications wired to your backend, with delivery reporting.

    Backend and API

    The API, auth and admin panel behind the app, built as part of the same project rather than assumed to exist.

    Store submission and release

    App Store and Play Console setup, review handling, staged rollouts and crash monitoring after launch.

    What you end up with

    • One codebase covering both platforms where it makes sense
    • Usable app behaviour on poor connections, not just on wifi
    • Release pipeline your team can run without us
    • Crash and usage monitoring from day one

    Typical stack

    React Native
    Flutter
    Swift & Kotlin
    Node.js APIs
    Firebase & push infrastructure
    CI/CD with staged rollouts

    Questions buyers actually ask

    React Native, Flutter or fully native?

    Cross-platform for most business apps — one codebase, faster delivery, and the performance gap is no longer visible for typical UI. We recommend native when the app leans hard on platform SDKs, heavy background processing or advanced camera work.

    How long does a mobile app take?

    A focused first version with a handful of core screens and its backend typically ships in 10 to 14 weeks. Store review adds a few days to a week per submission.

    Do you handle App Store and Play Store submission?

    Yes. We set up the developer accounts if needed, prepare listings and assets, handle review feedback and run staged rollouts.

    What about maintenance after launch?

    Mobile platforms force yearly SDK and OS updates. We offer ongoing maintenance retainers, or we document and hand over so your team can run it.

    Tell us what you are trying to fix

    A short call is usually enough to tell you whether this is a two-week job or a two-month one.